Strength points AntilagĪntilag is a technology introduced in multiplayer games long ago, I guess around 1998 with quake3 or even before. Until pixel gun does not add a gmapead support, this is the favourite FPS so far. There is not so much possibility to manage teams within the game but through forums is possible. It is like neon shadow but not dry just for casual games, there are many ifnormation about the multiplayer so one is more engaged. Then, I do not know why I did not discover it before, I got to know shadowngun dead zone through reddit. I found the way to run it as smooth as possible on the nvidia k1 (see linked page) but it is still on the border of acceptability. Modern combat 5 is very engaging, although full of advertisement, but the problem is that it requires a lot of resources to run smoothly. I would like more engagement with an atmosphere like quake. Neon shadown is a bit too dry, it is ok for quick games, it i a pity because the idea is great. Until the discovery of Shadowgun deadzone (SDZ from now on) the FPS that could be playable with the controller more or less properly: blitz brigade, neon shadown, modern combat 5, both from gameloft.īlitz brigade is not bad, but the advertisement and pay to win features are massive. There are other gamepad mappers (for example tincore keymapper) but those requires root and I'm not yet willing to put effort in the procedure. As mentioned in the MC5 page (see the reddit links) many titles do not support natively the controller and the interaction of those with the gamepad mapper from nvidia is not exceptional. Shadow gun dead zone on android (nvidia shield k1)Īfter starting playing online again with an android tablet (nvidia shield k1 + shield controller), with mostly modern combat 5 (MC5), I was unsatisfied by the current playable FPs on android with the controller.
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